Basilisk. Cockatrice? Found here. |
Petrification victims. This is a: (d12)
- Potter, took a wrong turn
- bard looking for original stories
- surprised hunter
- army deserter
- wizard who lost a duel by a split second. Is in mid-casting of horrible eldritch doom.
- questing knight unburdened by common sense
- spy/cultist/assassin/brigand (reroll with 1d6 to determine cover)
- prisoner smuggled out of Dreadhold
- gargoyle (unpetrified, playing along)
- animal - (d20): ape, bear, boar, cat, deer, dog, eagle, giant crab, giant toad, goat, horse, lizard, monkey, mule, owl, rat, raven, snake, weasel, wolf
- monster - (d10): basilisk (near reflective surface) carrion crawler, displacer beast, fire beetle, gibbering mouther, owlbear, phase spider, rust monster, unicorn, young dragon
- humanoid - (d10): angel (with covered face), ghoul, gith, harpy, imp, nothic, pixie, satyr, wereboar, yuan-ti
Turned to stone and still filled with love. (Don't blink.) Weeping Angel (Dr. Who) - found here. |
Petrified (d6):
- 1d4 weeks ago
- 1 year ago
- 10 years ago
- 50 years ago
- 100 years ago
- 2d6 x 100 years ago
Gnome village caught by wandering basilisk. Found here. |
How you find them (d10):
- in pristine shape
- encased in rapid-growing tree. 25% inhabited by love-smitten Dryad.
- wedged in a hole
- covered in mud or moss#
- at the bottom of a pond, stream or waterfall
- weathered by the elements, features softened
- graffitied with blood, paint or mud#
- used as scratching post - claw marks; 2hp/hit die*
- covered in carvings or claw marks; 4hp/hit die*
- bashed up - extremities missing*
# will need immediate bath
Weathered by the elements. Also petrified. Nope, not playing possum at all. Weeping Angel (Dr. Who) - found here. |
How to unpetrify your statue (d10):
- use poultice made from basilisk tongue#
- cover in cockatrice egg yolk#
- perfume with gorgon musk gland extract#
- rub with medusa skin#
- inject with troll blood#
- have victim mindmeld with a mimic in perfect darkness%,#
- have gargoyle sit on victim until it hatches like an egg#
- soften for 3d4 days in gelatinous cube*,#
- simultaneously encase in fire, wind and water*,#
- pay extravagant amount of money to have a wizard do it - you boring sod.
# May cause side effects.
% Will share memories and shapeshifting abilities during the meld. Original person will walk out. No-one knows whether the mass of tortured stone left behind is the mimic stuck in a new shape, or - but let's not dwell on that.
This is what they look like if you cut them open, YOU MONSTER. Petrified forest - found here. |
First reaction will be... (d4):
- scream and attack
- scream and flee
- stand in confusion - screaming optional
- scream, puke, convulse, or be otherwise of no use*
THE HORROR |
Long-term side effects of having being petrified (d6):
(In addition to missing extremities, permanent scars etc., see above.)- mind slowed but active while petrified. Sensory deprivation. Will save dc 10 + number of months or gain insanity (fear of enclosed places/darkness/restraints/sudden movement/things behind you/rocks and elementals)
- all hair on body permanently removed
- skin, hair, eye color permanently drained
- skin cracked like a piece of glass
- came back wrong - hard time to distinguish names, faces, genders, races. Good eye for different types of stone though.
- sit still for too long and your joints start to repetrify. 1 hour: joints pop. 1-3 hours: 1d4 damage to start moving again. 8+hours: disadvantage on rolls until you've had a nice run to loosen up. Days: strength check vs 10+days restrained to start moving again. After three failures you've turned to stone again.